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Motivation for Transitioning to Object Technology (OT)
- The
agile enterprise and the role of IT
- Traditional
vs. OT approaches to system development
- Managing
complexity
- Assembling
solutions from components
Intro
to Component & Object Technology
- Concepts
and principles
- Classes
and instances
- Methods
and messages
- Encapsulation
- Inheritance
- Separating
Interface from implementation
- Software
Components
Development
Process
- Challenges
of Component Based Development (CBD)
- Incremental
and Iterative development
- Requirements
Analysis
- System
Design - Designing components
and component architectures
- Implementation
and testing - Assembling solutions
from components
Unified
Modeling Language (UML)
- What
is UML?
- Building
blocks of UML
- Common
mechanisms
- UML
with the Development Process
Requirements
Analysis
- Business
Requirements
- Technical
Requirements
- Business
Process Models
- Business
Object Models
- User
Interface Models
Use
Case Modeling - Intro
- What
is a use case model
- Benefits
of the use case approach
- Actors
and system boundaries
- Modeling
use cases
- Use
cases define user interfaces
Use
Case Modeling - Refining the Use Case Model
- Primary
and secondary use cases
- Achieving
reuse with includes and inheritance relations
- Capturing
sub-flows with extends relations
- Defining
extension points
- Refining
use case and actor definition with inheritance
- Identifying
and documenting business rules
Use
Case Modeling - Use Case Scenarios
- What
makes a good scenario?
- Business
concepts (objects) and scenarios
- Scenarios
drive the development lifecycle
- Use
cases and reuse
-
Use case modeling guidelines
Modeling
Business Processes
- Process
Models
- UML
Activity Diagrams
- Concrete
vs. abstract use cases
- Use
cases and activity diagrams
- Interaction
diagrams
Modeling
Business Objects and Components
- What
are Business Object Models
- Objects
and Attributes
- Links
and associations
- Roles
and multiplicity
- Representing
object state
- Invariants
Associations
- Links
and associations
- Discovering
associations
- Roles
and Multiplicity
- Generalization
and composition
Modeling
System Behavior
- Objects,
methods and messaging
- Pre
and post conditions
- Activities,
operations and invariants
- Formalizing
operation contracts with OCL
- Modeling
state with state diagrams
- Modeling
collaborations with interaction diagrams
Business
Component Models
- What
is a Business Component Model
- Business
component specification
- Component
interfaces and events
- Component
interaction diagrams
- Persistence
specification
- Clustering
Criteria
Logical
Component Architecture
- Anatomy
of a component
- Component
Facade
- External
Events
- Recursive
System Component Decomposition
- Component
Persistence Architecture
- Architecture
Strategies
Physical
Component Architecture
- Architecture
Patterns
- Architecture
Frameworks
- Application
Templates
- Business
Component Integration with Application
- Templates
and Architecture Frameworks
- Component
Glue - enabling standards and technologies
- CORBA
- EJB
-
COM/DCOM (COM+)
Component
Design
- What
is Component Design
-
Implementation Classes
- Operations
-
Visibility
- Navigability
- Aggregation
vs. generalization
- Interfaces,
Types and Roles
- Component
Design Patterns
Sequence
Diagrams
- UML
and sequence diagram notation
- Mapping
scenarios to sequence diagrams
- Patterns
of interaction
- Benefits
of sequence diagrams
- Tips
and techniques
Assigning
Responsibility
- Responsibilities
and Collaboration
- Design
patterns
- Patterns
for assigning responsibility
Component
Implementation
- Mapping
from diagrams to source code
- Coding
guidelines
- anaging
change - Version Control Repository
-
Component Test Cases
Reuse
- Why
focus on reuse
- Assembling
solutions form pre-existing components
- Organizing
for reuse
- Reusable
assets
- Reuse
repositor
Go
back to the course overview page
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